Published: June 2009
Preview: see e-book
(Direct sale only)
“Me? I’m the good guy, I’m the Candy-Man. I make parties happen, give people a good time, keep everything sweet; and yeah, keep the money rollin’ in. Until some stupid shithead turns up and tries to spoil the party. A shithead like you.”
Cockie is doing well in the dog-eat-dog dominance-games of big drug-deals in the big city. He’s right up there, with the right house, the right girl, his own crew, his own clientele; won’t be long till he gets the Maserati that he craves, that will prove he’s made it all the way to the top. He knows how to win; anyone who challenges him will lose, and lose hard. But none of this will work against Wombat, a single-minded single mother who won’t play the game his way – and it’s a fight that soon sends his world spinning out of control…
This up-to-date version of The Rake’s Progress is set in present-day Australia, yet also uses a Dreamtime motif in which each player aligns with the characteristics and character of the respective bird or animal Dreaming. Beneath this, there are references to some subtle implications of present-day politics and economics; and at a deeper level again it also explores ideas about self-responsibility and ‘rights’-based evasions of responsibility, the impacts of possession and dispossession, and the dysfunctionality of the ubiquitous addictions to violence and abuse.
Originally intended as a film-script, this annotated edition gives the detailed background to the story, and shows how the Dreamtime motif acts as a powerful metaphor to describe real characters and their real-world choices. It also identifies the underlying mechanisms of abuse and violence applied in each incident in the story, and how they are used – yet ultimately fail – within our everyday experience.
Author Tom Graves is best known as a writer on a broad range of non-fiction topics – from the structure of organisations to the structure of magic, and much more besides. He applies the same perceptive eye and acerbic humour to this story, using fiction to explore ‘undiscussable’ themes of the present day.